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SERIES SUMMARY: Edit

DEPENDS ON SERIES:
Loco Locomotive
REQUIRED FOR SERIES:
Catfish CreekBorn Barn
Release Date: September 18, 2013
Number of Pickaxes: 4 - 6
Minimum Amount of Time to Uncover Items in the Canyon: 04:20:00
Quest Structures Uncovered and Built:
Spanish Mission
Catalogue Items Purchased, Built, or Planted (in order of appearance):
None
Structures, Trees, and Collectables Needed (in order of appearance):
Danger Sign, Hideout, Hammer (6x), Nails (6x), Adobe (6x), Wood (10x)
What the Colors Mean:
Quest Dialog Old Mine Instructions Quest Instructions Quest Completion Dialog and Reward
Show/Hide Dialog

QUESTS:Edit

QUEST: Forlorn WarnEdit

Carson: If I'm goin' to build a town around here, I need to verify the safety of this canyon.

Let's give that sign a closer look.

Go with Carson to check out the warning sign.

Tap the Danger Sign to harvest. (1x)

2 Gold med to skip
Carson: There was some strange message carved into the back of the sign. How could I not have noticed that before!

I wonder who left this message...

QUEST COMPLETE!
“Is Carson trespassin'?”
REWARD Silver med: 100 Xp med: 20


QUEST: Mission ExtraditionEdit

Carson: Blazes! That message has me concerned. I wonder if it has to do with the stash we found.

It would behoove me to explore these mines more...

Follow Carson and his curiosity.

Tap the Canyon to Explore.

Pickaxe med: 3
Clean off the ruin Carson found.

Tap the Ruin to clean off.

Clock med: 00:30:00
Carson: What is this? I expect there was a landslide around here sometime ago.

I think this is some sort of sacred ground. I wouldn't mind restorin' it for our city.

QUEST COMPLETE!
“Is Carson going to make it a tourist attraction?”
REWARD Silver med: 100 Xp med: 20


QUEST: Hideout RedoubtEdit

Carson: I better go warn the others about my plans.

Just so they know that if they need me, I'll just be two whoops and a holler away.

Tell the others about Carson's plan.

Tap the Hideout to harvest. (1x)

2 Gold med to skip
Carson: If there truly was a landslide nearby. Maybe we can figure out where it happened by restorin' this Mission.
QUEST COMPLETE!
“You could say Carson is on a safety mission!”
REWARD Silver med: 100 Xp med: 20


QUEST: Daft CraftEdit

Carson: We'll need some supplies first for our little project. It's a bully thing that Ruby has a ferrier.
Use the Ferrier to get nails.

Craft nails at the Ferrier by tapping and selecting a contract. (6x)

4 Gold med to skip
Use the Ferrier to get hammers.

Craft Hammers at the Ferrier by tapping and selecting a contract. (3x)

2 Gold med to skip
Use the Nails and Hammers to restore the Mission.

Tap the Mission to upgrade.

Clock med: 00:20:00
Carson: That certainly looks better. I don't think it's enough to attract tourists though.

Shucks, this is going to be a lot tougher than I thought.

QUEST COMPLETE!
“What happened to the missionaries?”
REWARD Silver med: 100 Xp med: 20


QUEST: Clay DayEdit

Carson: Remember to keep your eyes open for clues. I don't mean to be persnickety, but this isn't all fun and play.
Gather some clay to restore the adobe!

Tap the Clay Hill and select a contract to harvest clay. (5x)

2 Gold med to skip
Restore the Mission's adobe work.

Tap the Mission to upgrade.

Clock med: 00:30:00
Carson: That's a good sight better. We'll have this place ripe for tourists before you can say "Alamo..."

Was that in poor taste?

QUEST COMPLETE!
“Some bully joke!”
REWARD Silver med: 100 Xp med: 20


QUEST: Mission RecognitionEdit

Carson: Some measure of carpentry will be required for this endeavor.

Now don't fear, I am quite the experienced wood worker.

Gather some Wood for the restoration.

Gather Wood from Pine Thicket or debris. (10x)

2 Gold med to skip
Restore the Mission's wood work.

Tap the Mission to upgrade.

Clock med: 01:00:00
Carson: Where'd I learn to work so well with wood you ask?

Maintainin' that darn wagon for several hundred miles will teach a man a lot about wood.

QUEST COMPLETE!
“So he's never worked as a carpenter?”
REWARD Silver med: 100 Xp med: 20


QUEST: Mission CompositionEdit

Carson: Now I reckon the mission had some sort of bells in them towers. It wouldn't hurt to dig aroun' lookin for 'em.
Look for the missing bells.

Tap the Old Mine to explore.

Pickaxe med: 1 - 3
Dig up the bells!

Tap the Mission Bells to collect.

Carson: By vum! Now we have the whole kit and caboodle. This site has to have some sort of historical significance.

You ever hear-tell of a mission in such a desolate place?

QUEST COMPLETE!
“Doesn't ring any bells...”
REWARD Silver med: 100 Xp med: 20


QUEST: Mission ExhibitionEdit

Carson: Now that we have the bells, we can go about the business of installin' them.

There's no clock on it, so we can certainly take out time.

Install the bells in the mission!

Tap the Mission to upgrade.

Clock med: 02:00:00
Carson: I wonder how them missionaries decided when to ring the bells? I'd be lost without a watch.
QUEST COMPLETE!
“Mission Complete!”
REWARD Silver med: 100 Xp med: 20

Return to Regular Quest Series or Quest Series Tree

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